Bog Brain Art

A collection of things I made for Ribbet

3D art

Ribbet is a 3D platformer made by a team straight out of Uni.

I was the Art Lead for the majority of Ribbet’s production and one of three 3D artists on Ribbet. These environmental assets I designed, modelled, and textured. We used 3DS Max and Substance Painter. You can peep more of them here.

pantry-render-ribbet-2

I also designed, modelled, textured, and rigged Ribbet to be handed off for animating in 3DS Max. You can peep him here.

2D art n event materials

Below are the assets I made as the 2D illustrator on the team. I used Clip Studio Paint for most things.

ribbet_shirtlight_back

This design we used in a lot of different places, like in media kits, on the website, and printed on t-shirts for Queensland Game Festival 2024.

ribbet-ice-1

Two sticker designs to celebrate our new level.

ribbet_banner_0

and the banner we used, rendered using Arnold renderer and compiled in Adobe Illustrator.

img_5210 (1)

For fun we handed out keychains to record breakers. I designed, vectorized, prepped to be laser cut, and painted the keychains.